America just fell for soccer. We built robots that play it on your table.
RoboSoccer is real and finished: two robot players chase, grab, and fire the ball across an arena that folds into a box. Kids couldn't put it down — we have it on film. Now we're growing it in America, three ways, with you.
- World's first
- The first table soccer game where the players are real robots — built, working, and on film
- On U.S. soil now
- 78 of 104 World Cup matches play in America this summer — and kids are hooked on soccer
- Kids wouldn't quit
- Filmed in real kids' hands, lining up for another match — the demand no slide deck can fake
- 3 ways in
- License the tech, co-develop and launch, or brand it and build a whole product line
The product that proves it
The world's first table soccer game with robot players.
Two robots that drive in any direction, a fold-up arena with goals that light up, gamepad or phone control — engineered into a finished, working product. This is what RoboSoccer built, ready to grow in America.


The opportunity
Soccer is becoming an American game. We built the robot version — let's grow it here, together.
This isn't a one-summer spike. The World Cup is on U.S. soil this summer — 78 of 104 matches here, the final just outside New York — and youth soccer is the country's fastest-rising sport. A whole generation is falling for the game right now. Walk the toy aisle and you'll see it: plenty of plush balls and plastic goals, nothing with real robots in it. That gap is the opportunity.
We're the team that built RoboSoccer — the first table soccer game where the players are real robots. Two of them drive any direction, snatch the ball with a proprietary grab-and-kick mechanism, and fire it flat or lob it over a defender. There's an iOS and Android app, gamepad control, and an arena that folds into a box. It's built, it's boxed, and kids couldn't put it down on camera.
Starting from a blank page is two to three years of hardware grind and one unanswered question: will kids actually play it? We've already crossed both — the build and the proof. We're not handing off a file and disappearing. We want to grow RoboSoccer in America with you, and there are three clear ways in. You pick the one that fits how your company is built.
What we built
- Real robot players that drive any direction
- A grab-and-kick mechanism — fire it or lob it
- An app plus gamepad control, already built
- An arena that folds flat into a box
Why now
- 78 of 104 World Cup matches on U.S. soil
- Youth soccer is America's fastest-rising sport
- Toy shelves have nothing robotic in this lane
- The wave is cresting this summer — not next year
How we partner
- Open and non-exclusive — work with us now
- Three clear ways in — you choose the fit
- We bring the technology and the team
- You bring the brand, the factory, the shelf
The product
The product, inside and out.
Everything here already exists and works — the robots, the grab-and-kick mechanism, the app, and the fold-up arena. It's a finished product and a proven technology a partner can build on, and the same platform stretches well beyond soccer.
Under the hood
Two years of engineering, packed into a pocket-sized robot — and printed in-house, frame by frame.
- Omni wheels — drives in any direction — pass, dribble, defend
- Grab-and-kick mechanism — the move that makes it a real sport
- Custom electronics + firmware — built from the ground up
- 3D-printed shell — refined over two years of iteration
Real, proven technology — not a black box.
Real robot players
Two robots, each driving in any direction on omni wheels — pass, dribble, defend, reposition. This is the first table soccer game where the players are actual robots, not rods.
Grab-and-kick mechanism
A proprietary mechanism grabs the ball and kicks it flat or lobs it over a defender. This is the move that makes it a real sport instead of an RC toy — and a building block for new game modes.
Companion app + gamepad
A built iOS and Android app drives the robots over Bluetooth, and a gamepad gives you arcade-style control. The foundation for modes, teams, profiles, and online play.
A fold-up arena
The whole field folds flat and packs into a reusable box. Set up a match on any kitchen table in under a minute, then throw it in a bag and take it anywhere. Truly portable — no fixed setup, no clutter.
Goals that light up
The goals are LED-lit and flash the instant you score — a celebration built into the hardware. Every goal lands as a moment, the kind of detail that gets a game filmed and shared.
Customizable, light-up robots
Players pick their robot's color and it lights up to match — the personalization hook that drives attachment, collectibility, and the next purchase. The on-ramp to teams, skins, and a whole roster.
A control and app, already built
The built iOS + Android app drives the robots wirelessly — shoot, strafe, score, and pick a color. It's the software half of the product, and the foundation for modes, teams, and online play.

Three ways in
Three ways to build RoboSoccer in America with us.
We built RoboSoccer. Now we want to grow it in America with you — openly, with more than one partner, starting now. Here are three clear ways in. Pick the one that fits how your company is built; most partners blend all three.
License the Technology
Take our proven tech and IP — the omnidirectional drive, the grab-and-kick mechanism, the app and control platform, the full hardware design and know-how — and build and sell your own robotic soccer products in the U.S. Clean, unencumbered IP. You skip two-plus years of hardware R&D and the risk that came with it.
→ For you if you have engineering, a factory, and a channel — and want to move fast on a base that already works.
Co-Develop & Launch
We finish the last mile shoulder to shoulder. Our team gets it manufacturing-ready, costs it down for volume, and clears U.S. certification — then we go to market as partners. The people who engineered it stay in the build, so nothing gets lost in a cold handoff.
→ For you if you want the original team in the room through tooling, certification, and launch day.
Brand & Grow the Platform
Put your brand on it and grow it into a line, not a one-off. The drive system and modular mechanism are an architecture you can extend — new teams, new modes, new seasons, and robotic tabletop sports beyond soccer, all on the same proven tech.
→ For you if you want a multi-product roadmap and a platform you can build a franchise on.
It's built, it's proven, and soccer owns the American summer. Let's find the right way to grow RoboSoccer together.
Let's talkProven specifications
Every spec is a commercial moat, not a feature.
The real hardware figures, carried over from years of engineering and already built. A handful of items — chiefly USB-C and a volume cost-down — are deliberately left as joint co-development work toward your retail target.
Robot
- Players
- Real robots — two per game
- Drive
- Omni wheels — moves any direction
- Mechanism
- Grabs the ball, kicks flat or lobs it
- Lighting
- Customizable light-up color
- Control
- Companion app or gamepad
- Battery
- Rechargeable — long play sessions
Arena
- Setup
- Folds out in under a minute
- Goals
- LED — flash when you score
- Portability
- Folds flat, packs into a box
- Surface
- Plays on any table
App & Control
- App
- iOS + Android
- Input
- Gamepad or phone app
- Connection
- Wireless
- Extensible
- Built for modes, teams, online play
Proof, not promises
A game for all ages — and nobody wants to put it down.
Not a render, not a slide deck. RoboSoccer was built and played by real people of every age — kids and grown-ups alike — who didn't want to stop. To be precise: this is proven play, not yet proven sales at scale. We've answered 'will people actually play it,' and the 'everybody wants it' upside is what an American partner unlocks.

Played in public, in real hands
Demonstrated and played at tech events — gamepad in hand, robots on the field, people lining up. Real engagement, not a mock-up.

Designed, built, and boxed
Engineered all the way to a finished, packaged product — the difference between a real product and a promise.
Loved across all ages
Kids and grown-ups playing a finished, working game and not wanting to stop — the demand signal no slide deck can fake and no partner can manufacture after the fact. The hardest question in toys, answered on camera.
Working product + app
Real robots, the grab-and-kick mechanism, a fold-up arena with goals that light up, and a built iOS + Android app — all working and demonstrated.
Deep-tech founder
Deep-tech founder. RoboSoccer was invented and built by a serious engineering team — the same discipline that ships advanced autonomous robotics. This is a real, working product, engineered all the way to a finished game.
Vad Melnyk · vadmelnyk.comFAQ
Good to know before we talk.
Why now — what makes this the moment?+
Because soccer is arriving in America like never before. The World Cup is being played across the United States from June 11 to July 19, 2026 — 78 of its 104 matches on U.S. soil, the final just outside New York — and youth soccer is already the fastest-rising sport in the country. A national wave of new young fans is forming right now, and store shelves have almost nothing robotic to meet it. We have the working robot version built today, so a partner can move while the moment is live instead of starting a multi-year build after it's passed. (We reference the tournament and the cultural moment as public fact only — there is no official affiliation, endorsement, or partnership with FIFA or the World Cup.)
What exactly are the three ways to partner?+
One: License the Technology — take our proven robotic-soccer technology and IP and build and sell your own robotic soccer products for the U.S. market. Two: Co-Develop & Launch — we finish the last mile together (make it manufacturing-ready, cost it down for volume, get it U.S.-certified) and bring it to market as partners. Three: Brand & Grow the Platform — put your brand on it and grow it into a whole product line: new teams, new modes, and new sports beyond soccer. You pick the one that fits how you're built. Most partners combine elements of all three.
What makes RoboSoccer different?+
Everything else in the aisle is rods, plastic, or a screen. RoboSoccer is the first where the players are actual robots — they drive any direction, grab the ball, and kick it flat or lob it over a defender. A companion app and a gamepad put arcade control in your hands, the goals flash when you score, and the whole arena folds into a box. A real, physical, social game with a digital brain — landing right as America falls for soccer.
How finished is the product?+
Fully finished. Two years of engineering went into a packaged game — robots, mechanism, app, and arena all built and playing today. We put it in real kids' hands and they didn't want to stop; it's on film. You start from a finished platform, not a prototype, and spend your energy where it actually pays off: brand, production, and the U.S. market.
Can we move now, or do we wait on an exclusive deal?+
Move now. We partner openly and non-exclusively — across different products, price tiers, and channels — so you're never stuck bidding against or waiting on one exclusive deal. Serious toy, robotics, and consumer-electronics companies can get going immediately, which matters when the soccer moment is this summer.
Who's behind RoboSoccer?+
A serious deep-tech team — the same engineering discipline that ships advanced autonomous robotics. No hobbyists, no renders, no slideware: a real, working product, engineered all the way to a finished, packaged game. You partner with the people who built it and know it cold.
How do we get started?+
Tell us a little about your company and we'll set up a call. We'll walk you through the product, the three ways to partner, and how we'd build it in the U.S. together. The moment is this summer, so the fastest first step is simply to reach out.
Let's build this together
Let's bring RoboSoccer to America.
Tell us a little about you and we'll set up a conversation — we'll walk you through the product, the three ways to partner, and how we'd build this in the U.S. together. Soccer's American moment is this summer; the robot version is built today.
- A real conversation about partnering — no obligation
- Three ways to partner: license, co-develop, or brand & grow
- Direct line to the team that built it
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